Shiba Rikuo wrote:
I I don't know if I can justify putting an 11g, 16hr Samurai into my deck.
I think that's a problem that all Clan Champions will face, not just Phoenix - at least for my part , I don't expect anyone costing less than Shigetoshi's 12 Gold - and 13 Gold for Tsukimi if you don't have the honor really is cheap for a Champ.
But I guess we'll have to see how easy it is to handle huge guys in CE. Right now your force/gold investment doesn't matter as there are cards like Surprising resistance, Crude Trap, Flanking action etc, effectively negating any investment you made with a much smaller investment of your opponent.
But right now there aren't much like those cards in CE, so the champs in general might be worthwhile again to get played.
I guess we'll have to wait and see....
In specifics on Tsukimi now:
Quote:
She's too expensive, and while the Lion and Dragon get PK abilities, we get stuck with an overcosted, non-cavalry, non-tactician, champion with a BOW instead of kill ability.
I guess that's the idea of being a pacifist clan - bow-action instead of kill
Seriously, I don't miss her not having Tactician: (not mentioning that it would be unlogical flavorwise) She does not really need tactician like the other 2 champs: Even with Mizuhiko she's already at the magical number of 8 Force, being able to threaten Provinces on her own. Getting even more force with a 4-5 Chi Shug or granting that same bonus to other Samurai is just a nice icing that I really don't need - just send her alone and the opponet HAS to handle her. That's what a champ should be like.
As for the action in detail:
All 3 Champs neutralize a threat right now - with different Conditions/drawback of doing so:
Kei/Shigetoshi might run into a simple Few against many, Shigetoshi has an added cost of destroying sth, Kei might run into duel meta (not mentioning that she will not be able to duel at least 3 other clanchamps with a weapon on their own). Tsukimi has the drawback that her action does not remove presence and that normally it's easier to straighten stuff than prevent the killing of stuff. So of course it's the weakest action out of those 3 - but also the less riskiest.
And on to of that , the DT gave her something to compensate for that fact, too: She bows the whole unit (and noone can argue that a reusable Surprising resistance is that bad), has no conditions for her action like those of Kei/Shig. and you also gain 2 honor (which might be just interesting in Honor decks though).
So for my part, I think she's well-balanced, alot better than e.g. Ochiai in SE and really, really close to being on par with the other champs so far as she has alot to offer, too. Especially thanks to her trait being worded that you just need to control a shug, and not control a Shug at the same location.
Personally, I also dig that nice Synergy on her - She's passable when alone, already great for military with a Shug on the table (=Synergy, that should be easy to achieve) and gets another nice bonus when you control (=easy Synergy again) an elemental Master while not being broken. So at least from my part: props to the DT even though some Phx players might rather wish for an abolutely broken Champ instead
